Shrink if too big + Tiled Tiling

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Shrink if too big + Tiled Tiling

Postby ralmond » Tue Aug 14, 2012 2:52 am

I would like to be able to combine the tiling and "stretch if too big" options under tiling.

If the natural size of the picture is smaller than the monitor then just tile naturally.
If one side or the other is too big, then shrink that size until it fits on the screen (preserving aspect ratio) and then tile the other dimension.
It would be okay if it used a prespecified set of scalings, e.g., first try 100%, then 50% then 25%.
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Re: Shrink if too big + Tiled Tiling

Postby Marc G » Tue Aug 21, 2012 9:43 am

I'll put it on the todo list, but can't promise anything yet. I'm in the middle of reworking the UI and the thumbnail database.
Marc Gregoire,
[ Microsoft MVP VC++ since 2007 ]
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